Live Kinematics (L-Leg)
INPUT (PROCEDURAL ROOT)
Thigh (Digi-Hip): 0.0°
Virtual Planti-Knee: 0.0°
CONSTRAINTS (DRIVEN)
Calf (Digi-Knee): 0.0°
Tarsus (Digi-Ankle): 0.0°
Arms dynamically swing opposite to legs. Character automatically leans into strafing.